Upper Austria University
of Applied Sciences, Hagenberg, Austria
Johannes Kepler University,
Linz, Austria
HITLabNZ, University of
Canterbury, Christchurch, NZ
Computer graphics 1
Undergraduate Course, 78
students, 4 credits
The primary
goal of this course is to introduce many important data structures
and algorithms that are useful for presenting data visually on
a computer: hardware devices (in- and output devices), overview,
rasterization, clipping, filling algorithm, transformations, 3d
pipeline, modeling, shading, curves, surfaces, texture mapping,
OpenGL, shading, lighting.
Computer graphics 2
Undergraduate Course, 78
students, 4 credits
Based on computer
graphics I, this course focuses on advanced computer graphics topics:
advanced texture mapping, real-time algorithms, collision detection,
shadows, reflections, natural phenomena, particle systems, occlusion
culling, culling, advanced data structures, mixed reality devices,
mixed reality applications.
Shader Programming
Undergraduate Course, 36
students, 3 credits
This elective
course gives an overview of advanced CG technologies using nVIDIA’s
shader language Cg: Overview of GPU programming, GPU-model, Cg,
Cg’s pipeline, Cg-language, Cg+OpenGL, special effects using
OpenGL and Cg.
Interactive Environments
Graduate Course, 18
students, 4 credits
This course
focuses on mixed reality installations (from the first concepts
through hardware decisions to the realization). Moreover, it presents
the production process with a special
emphasis on usability issues.
Supervised Master Theses
Master Theses
2006
Manuela Waldner
Tangible Tiles: Ein Tangible
User Interface zur Verwaltung und Manipulation von digtialen
Daten, October 2006,
Upper Austria University of
Applied Sciences, Austria .
Florian Bacher
Medieninstallationen in
Processing, July 2006, Upper Austria University of Applied Sciences,
Austria .
Doris Bernert
Optisches Stereo-Trackingsystem
von
Transparenten Gesten-Basierenden
Benutzer-
oberflächen, July 2006, Upper Austria
University of Applied Sciences,
Austria .
Ines Stuppacher
Rendering von Wassertropfen
in Echtzeit, July 2006, Upper Austria
University of Applied
Sciences,
Austria.
Peter Supan
Image Based Lighting in
Augmented Reality Umgebungen, July 2006, Upper Austria
University of Applied Sciences, Austria .
Doris Zachhuber
HoloTouch: Handgestenbasierte
Interaktion mit einem auf optischem Stereo-Tracking
basierenden Bildbrowser unter Verwendung eines transparenten Wanddisplays.
July 2006,
Upper Austria University of Applied Sciences, Austria.
2005
Florian Landerl
Skizzenhaftes Rendering in Echtzeitanwendungen, January 2005, Upper Austria University of Applied Sciences, Austria .
2004
Claudia Nelles
Graphical vs. Tangible User Interface, October 2004, Upper Austria University of Applied Sciences, Austria .
Matthias Bauer
Image Based Rendering in Cg, October 2004, Upper Austria University of Applied Sciences, Austria .
Sabine Bamberger
Virtuelles Eingabemedium basierend auf optischen Trackingverfahren, June 2004, Upper Austria University of Applied Sciences, Austria.
Peter Hutterer
Multi-Purpose Data Displays as Wrist Watch Replacement, June 2004, Upper
Austria University of Applied Sciences, Austria
Barbara Wolfmaier
Real-time Integration of People in Computer-Generated Environments, June 2004, Upper Austria
University of Applied Sciences, Austria
Brigitte Bayler
Mixed Reality für Spiele, June 2004, Upper Austria University of Applied Sciences, Austria.
Christian Steinbauer
Simulation eines Computergegners in Aufbaustrategiespielen, June 2004, Upper Austria University of Applied Sciences, Austria
Christian Hanl
Echtzeit-Rendering von Bewegung im Comic-Stil, June 2004, Upper Austria University of Applied Sciences, Austria
Gerhard Gelbmann
High-Dynamic Range Bilder in einer OpenGL-Echtzeitumgebung, June 2004, Upper Austria University of Applied Sciences, Austria.
2003
Stephan Drab
Echtzeitrendering von Schattenwurf in Augmented Reality Anwendungen, June 2003, Upper Austria University of Applied Sciences, Austria.
Daniel Sperl
Künstlerisches Rendering für Echtzeit-Applikationen, June 2003, Upper Austria University of Applied Sciences, Austria.
Gerald Binder
Interaktion mittels Pocket PC in einer Augmented Reality-Umgebung, June 2003, Upper Austria University of Applied Sciences, Austria.
Peter Brandl
OpenGL basierende Simulation von Seifenblasen unter Einbezug der Shadersprache Cg, June 2003, Upper Austria University of Applied Sciences, Austria.
Alexander Brandl
FaiMR, Entwicklung einer interaktiven Möbelbauanleitung auf Mixed Reality Basis, June 2003, Upper Austria University of Applied Sciences, Austria.
2002
Birgit Benetseder
Zukunftsaussichten und Grenzen interaktiver Möglichkeiten fotorealistischer 3D Modelle
mit der Technologie Viewpoint, June 2002, Upper Austria University of Applied Sciences, Austria.
Gregor Habinger
Konzeption und Implementierung einer Autorenumgebung für interaktive
und nichtlineare Geschichten basierend auf den morphologischen Funktionen
von Vladimir Propp, June 2002, Upper Austria University of Applied Sciences, Austria.
Markus Klug
Einbindung von Video in Echtzeit VR-Szenen im High Quality Bereich, June 2002,
Upper Austria University of Applied Sciences, Austria.
Markus Raab
Der Produktionsprozess in der Spieleentwicklung und eine mögliche
Optimierung durch den Einsatz von Design Pattern, June 2002, Upper Austria
University of Applied Sciences, Austria.
Leonhard Rathner
Landschaftserstellung und -Erosion in der Computergrafik, June 2002, Upper
Austria University of Applied Sciences, Austria.
Christine Winter
Prototypentwicklung eines Systems für sprachbasierte realistische Animation
von menschlichen Gesichtern, June 2002, Upper Austria University of Applied Sciences,
Austria.
2001
Markus Wegerer
Sprecherunabhängige Sprachinteraktions-systeme für Telefonanwendungen auf Basis von VoiceXML, October 2001, Upper Austria University of Applied Sciences, Austria
Elisabeth Käferböck
Physikalischer Realismus in einer virtuellen Szene, June 2001, Upper Austria University of
Applied Sciences, Austria.
Regine A. Müller
Real-time 3D Geoinformation Interfaces für Immobilienmarketing, June 2001, Upper
Austria University of Applied Sciences, Austria.
Klaus Schwarzenberger
Effiziente Ansätze zur Simulation von Natureffekten im 3D-Echtzeitrendering, June 2001, Upper Austria University of Applied Sciences, Austria.
Markus Pargfrieder
Sprachgesteuerte Möglichkeiten der Navigation und Interaktion in virtuellen Welten, June 2001, Upper Austria University of Applied Sciences, Austria.
2000
Harald Mayer
Erstellung eines Modellierungswerkzeuges für Abhängigkeiten in dynamischen VR Welten, June 2000, Upper Austria University of Applied Sciences, Austria.
Rainer Denk
Web-basiertes Abfragesystem auf der Grundlage von OLAP und Datawarehousing, June 2000, Upper Austria University of Applied Sciences, Austria.
Daniela Kreiss
Programm- und Datenorganisation in WWW-Suchmaschinen, June 2000, Upper Austria University of Applied Sciences, Austria.
Claudia Kogler
Ein Modellierungswerkzeug für Ontologien, June 2000, Upper Austria University of Applied Sciences, Austria.
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Last updated: 01 | 06 | 2005